﻿--个人BOSS
--#include "..\..\language\LangCode.txt" once

PersonBossConfig =
{
	{ 
		bossIdx = 1,							--全部BOSS的IDX都是从1递增的
		tabIdx  = 1,							--客户端显示用
		sceneId = 48,
		fubenId	= 9,							--副本ID
		monsters = 								--第1个是BOSS，其余是小怪
		{
			{ monsterId = 1113, sceneId = 48, num = 1,  pos = {26,23}, livetime = 600, isBoss=true,},
			--{ monsterId = 81,  sceneId = 48, num = 10, range = {18,25,28,35}, livetime = 600,},
		},
		enterTimesLimit	= 5,						--每日可挑战次数
		enterLevelLimit	= {0,60},					--进入等级
		enterPos		= {16,17}, 					--进入地址
		reloginType		= 1,						--副本需要掉线保护，1-常规单人副本
		enterConsume 	=							--进入场景的消耗
		{
			{type = 0, id = 4261, count = 5, quality = 0, strong = 0, },
		},
		--[[
		awards = 								--通关奖励
		{
			{		--单倍奖励(可多种) 11-经验库经验， id：库id，count：比例，万分比
				{ type = 11, id = 1, count = 3000, bind = 1, },
			},
			{		--双倍倍奖励(可多种)
				{ type = 11, id = 1, count = 6000, bind = 1, },
			},
		},
		awardConsumes = 							--领取奖励的消耗
		{
			{	--领取单倍奖励的消耗（没有则空）

			},
			{	--领取双倍奖励的消耗
				--{ type = 10, id = 0, count = 100, bind = 1, },
			},
		},]]
	},
	{ 
		bossIdx = 2,							--全部BOSS的IDX都是从1递增的
		tabIdx  = 1,
		sceneId = 49,
		fubenId	= 10,							--副本ID
		monsters = 								--第1个是BOSS，其余是小怪
		{
			{ monsterId = 1114, sceneId = 49, num = 1,  pos = {27,29}, livetime = 600, isBoss=true,},
			--{ monsterId = 81,  sceneId = 48, num = 10, range = {18,25,28,35}, livetime = 600,},
		},
		enterTimesLimit	= 3,						--每日可挑战次数
		enterLevelLimit	= {0,70},					--进入等级
		enterPos		= {13,29}, 					--进入地址
		reloginType		= 1,
		enterConsume 	=							--进入场景的消耗
		{
			{type = 0, id = 4261, count = 7, quality = 0, strong = 0, },
		},
	},
	{ 
		bossIdx = 3,							--全部BOSS的IDX都是从1递增的
		tabIdx  = 1,
		sceneId = 50,
		fubenId	= 11,							--副本ID
		monsters = 								--第1个是BOSS，其余是小怪
		{
			{ monsterId = 1115, sceneId = 50, num = 1,  pos = {23,26}, livetime = 600, isBoss=true,},
			--{ monsterId = 81,  sceneId = 48, num = 10, range = {18,25,28,35}, livetime = 600,},
		},
		enterTimesLimit	= 3,						--每日可挑战次数
		enterLevelLimit	= {0,80},					--进入等级
		enterPos		= {14,15}, 					--进入地址
		reloginType		= 1,
		enterConsume 	=							--进入场景的消耗
		{
			{type = 0, id = 4261, count = 10, quality = 0, strong = 0, },
		},
		--[[
		awards = 								--通关奖励
		{
			{		--单倍奖励(可多种) 11-经验库经验， id：库id，count：比例，万分比
				{ type = 11, id = 1, count = 3000, bind = 1, },
			},
			{		--双倍倍奖励(可多种)
				{ type = 11, id = 1, count = 6000, bind = 1, },
			},
		},
		awardConsumes = 							--领取奖励的消耗
		{
			{	--领取单倍奖励的消耗（没有则空）

			},
			{	--领取双倍奖励的消耗
				--{ type = 10, id = 0, count = 100, bind = 1, },
			},
		},]]
	},
	{ 
		bossIdx = 4,							--全部BOSS的IDX都是从1递增的
		sceneId = 51,
		tabIdx  = 1,
		fubenId	= 12,							--副本ID
		monsters = 								--第1个是BOSS，其余是小怪
		{
			{ monsterId = 1116, sceneId = 51, num = 1,  pos = {23,26}, livetime = 600, isBoss=true,},
			--{ monsterId = 81,  sceneId = 48, num = 10, range = {18,25,28,35}, livetime = 600,},
		},
		enterTimesLimit	= 3,						--每日可挑战次数
		enterLevelLimit	= {1,80},					--进入等级
		enterPos		= {14,15}, 					--进入地址
		reloginType		= 1,
		enterConsume 	=							--进入场景的消耗
		{
			{type = 0, id = 4261, count = 15, quality = 0, strong = 0, },
		},
		--[[
		awards = 								--通关奖励
		{
			{		--单倍奖励(可多种) 11-经验库经验， id：库id，count：比例，万分比
				{ type = 11, id = 1, count = 3000, bind = 1, },
			},
			{		--双倍倍奖励(可多种)
				{ type = 11, id = 1, count = 6000, bind = 1, },
			},
		},
		awardConsumes = 							--领取奖励的消耗
		{
			{	--领取单倍奖励的消耗（没有则空）

			},
			{	--领取双倍奖励的消耗
				--{ type = 10, id = 0, count = 100, bind = 1, },
			},
		},]]
	},
	{ 
		bossIdx = 5,							--全部BOSS的IDX都是从1递增的
		sceneId = 52,
		tabIdx  = 1,
		fubenId	= 13,							--副本ID
		monsters = 								--第1个是BOSS，其余是小怪
		{
			{ monsterId = 1117, sceneId = 52, num = 1,  pos = {27,25}, livetime = 600, isBoss=true,},
			--{ monsterId = 81,  sceneId = 48, num = 10, range = {18,25,28,35}, livetime = 600,},
		},
		enterTimesLimit	= 1,						--每日可挑战次数
		enterLevelLimit	= {2,80},					--进入等级
		enterPos		= {11,22}, 					--进入地址
		reloginType		= 1,
		enterConsume 	=							--进入场景的消耗
		{
			{type = 0, id = 4261, count = 20, quality = 0, strong = 0, },
		},
		--[[
		awards = 								--通关奖励
		{
			{		--单倍奖励(可多种) 11-经验库经验， id：库id，count：比例，万分比
				{ type = 11, id = 1, count = 3000, bind = 1, },
			},
			{		--双倍倍奖励(可多种)
				{ type = 11, id = 1, count = 6000, bind = 1, },
			},
		},
		awardConsumes = 							--领取奖励的消耗
		{
			{	--领取单倍奖励的消耗（没有则空）

			},
			{	--领取双倍奖励的消耗
				--{ type = 10, id = 0, count = 100, bind = 1, },
			},
		},]]
	},
	{ 
		bossIdx = 6,							--全部BOSS的IDX都是从1递增的
		sceneId = 54,
		tabIdx  = 1,
		fubenId	= 14,							--副本ID
		monsters = 								--第1个是BOSS，其余是小怪
		{
			{ monsterId = 1118, sceneId = 54, num = 1,  pos = {25,26}, livetime = 600, isBoss=true,},
			--{ monsterId = 81,  sceneId = 48, num = 10, range = {18,25,28,35}, livetime = 600,},
		},
		enterTimesLimit	= 1,						--每日可挑战次数
		enterLevelLimit	= {3,80},					--进入等级
		enterPos		= {12,23}, 					--进入地址
		reloginType		= 1,
		enterConsume 	=							--进入场景的消耗
		{
			{type = 0, id = 4261, count = 25, quality = 0, strong = 0, },
		},
		--[[
		awards = 								--通关奖励
		{
			{		--单倍奖励(可多种) 11-经验库经验， id：库id，count：比例，万分比
				{ type = 11, id = 1, count = 3000, bind = 1, },
			},
			{		--双倍倍奖励(可多种)
				{ type = 11, id = 1, count = 6000, bind = 1, },
			},
		},
		awardConsumes = 							--领取奖励的消耗
		{
			{	--领取单倍奖励的消耗（没有则空）

			},
			{	--领取双倍奖励的消耗
				--{ type = 10, id = 0, count = 100, bind = 1, },
			},
		},]]
	},
	{ 
		bossIdx = 7,							--全部BOSS的IDX都是从1递增的
		sceneId = 55,
		tabIdx  = 1,
		fubenId	= 15,							--副本ID
		monsters = 								--第1个是BOSS，其余是小怪
		{
			{ monsterId = 1119, sceneId = 55, num = 1,  pos = {24,24}, livetime = 600, isBoss=true,},
			--{ monsterId = 81,  sceneId = 48, num = 10, range = {18,25,28,35}, livetime = 600,},
		},
		enterTimesLimit	= 1,						--每日可挑战次数
		enterLevelLimit	= {4,80},					--进入等级
		enterPos		= {11,27}, 					--进入地址
		reloginType		= 1,
		enterConsume 	=							--进入场景的消耗
		{
			{type = 0, id = 4261, count = 30, quality = 0, strong = 0, },
		},
		--[[
		awards = 								--通关奖励
		{
			{		--单倍奖励(可多种) 11-经验库经验， id：库id，count：比例，万分比
				{ type = 11, id = 1, count = 3000, bind = 1, },
			},
			{		--双倍倍奖励(可多种)
				{ type = 11, id = 1, count = 6000, bind = 1, },
			},
		},
		awardConsumes = 							--领取奖励的消耗
		{
			{	--领取单倍奖励的消耗（没有则空）

			},
			{	--领取双倍奖励的消耗
				--{ type = 10, id = 0, count = 100, bind = 1, },
			},
		},]]
	},
	{ 
		bossIdx = 8,							--全部BOSS的IDX都是从1递增的
		sceneId = 56,
		tabIdx  = 2,
		fubenId	= 16,							--副本ID
		monsters = 								--第1个是BOSS，其余是小怪
		{
			{ monsterId = 1120, sceneId = 56, num = 1,  pos = {26,22}, livetime = 600, isBoss=true,},
			--{ monsterId = 81,  sceneId = 48, num = 10, range = {18,25,28,35}, livetime = 600,},
		},
		enterTimesLimit	= 1,						--每日可挑战次数
		enterLevelLimit	= {5,80},					--进入等级
		enterPos		= {12,16}, 					--进入地址
		reloginType		= 1,
		enterConsume 	=							--进入场景的消耗
		{
			{type = 0, id = 4261, count = 40, quality = 0, strong = 0, },
		},
		--[[
		awards = 								--通关奖励
		{
			{		--单倍奖励(可多种) 11-经验库经验， id：库id，count：比例，万分比
				{ type = 11, id = 1, count = 3000, bind = 1, },
			},
			{		--双倍倍奖励(可多种)
				{ type = 11, id = 1, count = 6000, bind = 1, },
			},
		},
		awardConsumes = 							--领取奖励的消耗
		{
			{	--领取单倍奖励的消耗（没有则空）

			},
			{	--领取双倍奖励的消耗
				--{ type = 10, id = 0, count = 100, bind = 1, },
			},
		},]]
	},
	

}
